Shadows of doubt youtube11/11/2022 And in fact, due to the complexity of it all having to fit together to work something this remained so for a large portion of this year. Instead, simply a standard neutral ground for both chins was chosen.The game was, at this point last year, only really playable in terms of the more scripted story component we have a lot of the procedural gameplay elements were still lacking refined enough systems to be properly part of the gameplay. Masculine faces typically have stronger, wider chins when compared with feminine faces, however, this detail is difficult to communicate without trying to make feminine chins be only a single voxel wide or underdeveloped. The added benefit of this is that it helps emphasise the roundedness or squareness of the head. Whereas, for a feminine face the nose is only one voxel. Yet, by having the brow of feminine heads only 3 voxels, the cheekbones appear to sit further out and thus appear more prominent.Īnother masculine feature is that of the nose, the bridge of the nose starts higher up, and this is simply communicated with having two voxels for the nose. Prominent cheekbones are a more feminine characteristic, however, on both styles, the face width is 5 voxels wide. #SHADOWS OF DOUBT YOUTUBE SKIN#In addition to this, male pattern baldness can be created by simply having the voxels of the corner of the forehead be skin coloured, which also makes the heads appear squarer.Ī wider brow is a notable masculine trait, this is simply done by making the brow 5 voxels wide. For masculine faces the hairline tends to start higher up, therefore by having the forehead 3 voxels tall the illusion that the hairline starts higher up is created. To portray roundness there is an extra voxel between the top of the forehead and the hairline, softening the interface between the face and the top of the head. One of the most notable details is the overall head shape, more rounded for feminine heads and squarer for masculine heads. I will explain the design choices I made, and hopefully, some of you can benefit from this analysis to help create your own voxel characters, or you might simply find it interesting. Then there are secondary details like hairstyle and facial hair which can be used for further emphasis.īelow is a comparison between the masculine and feminine heads and their different face shapes. There are some key features that help communicate whether a face is masculine or feminine primary details such as, head shape, brow line form, chin, cheek and jawline structure, hairline position, nose shape, lips. It is particularly difficult to make masculine and feminine faces distinct and believable at such a low resolution. One of the biggest challenges with voxel faces is adding subtle differences in order to generate diversity. All of this should give a bit more life to the people walking around the streets of the city as well as a recognisable and individual identity. We have upped their resolution slightly, given them new clothes, and most importantly faces, with eyes and mouths and ears! We are also working on the citizen’s style choices: beards, hairdos, moustaches, tops, hats, dresses, etc. Recently we have been giving the citizens of Shadows of Doubt an overhaul. This blog focuses on the challenge of sculpting their faces… Creating faces in low resolution This year one of the biggest challenges has been revamping the citizens: Part of the game’s appeal is the city’s generated population of individuals, each with their own personalities and looks. Hi everyone! In this month’s dev blog I’m going to hand the reigns over to Miles, the talented pixel and voxel artist who’s now behind a lot of the new models you now see in Shadows of Doubt. Be sure to wishlist on Steam, join our Discord or read previous dev blog entries here! A unique mix of procedural generation and hand-crafted design enables every room of every building to be explored. Shadows of Doubt is a detective stealth game set in a fully-simulated sci-fi metropolis! There’s been a murder and it’s up to you to solve it by any means necessary, with the condition that you keep a low profile.
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